Daqi's Blog

Computer Graphics Research and Other Stuff

Daqi Lin (林達祺)

Hi what's up! I'm a research scientist at NVIDIA working on real-time rendering algorithms. My recent work focuses on path sampling for light transport. But I'm also interested in ray tracing hardware and acceleration structures, and everything that makes real-time ray tracing more powerful. I got my PhD degree from University of Utah in 2022. Before that, I got a bachelor in CS from National University of Singapore.

For cooperation or questions, just email daqi@cs.utah.edu
You can also reach me by twitter.

Some useful links:
List of Publications